![]() Users should also be familiar with the topics covered in our getting started guide.NET programming environment, and Mac OS X operating system environment. This document assumes familiarity with the Unity game engine, MonoDevelop Unity. The document also contains instructions for developers to start using the package in their Unity games. This document describes the process of configuring and building the PlayFab Unity package and distribution package. Detailed instructions on how to get started are provided in the section below. If you are an advanced user, consider installing the PlayFab SDK directly by extracting the package and configuring the scriptable-objects using the Unity inspector window. However, it requires you to include additional files into your project. It is the simpler way to get set up right away. The Editor Extensions package provides a simple user interface to help you download, install, configure, upgrade the PlayFab SDK. ![]() The PlayFab Unity SDK consists of two packages-PlayFab UnitySDK and the optional PlayFab Unity Editor Extensions.
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